Block Builder

Build a miniature world, block by block.

Build and paint 3D architecture, environments, and sculptures. Construct by hand or start from an editable generated structure, then develop the scene into a finished image or an interactive build people can explore.

Block Builder artwork example
Block Builder artwork example

What you can do

  • Construct with block shapes

    Build towers, rooms, platforms, roofs, and stepped forms from a range of block shapes, developing both the exterior silhouette and the spaces inside.

  • Paint surfaces and transparency

    Paint surfaces and window lighting to turn a simple structure into a graphic skyline, luminous city, or colorful geometric sculpture.

  • Generate editable structures

    Generate editable starting worlds and explore related variations of their structure and palette, then continue building on the result.

  • Import and publish in 3D

    Explore the construction from different views and share an interactive 3D scene or capture an image of the finished build.

What you can make

  • Architectural worlds

    City skylines, towers, fortresses, monuments, courtyards, rooms, and architectural concept scenes.

  • Miniature environments

    Geometric sculptures, block mosaics, colorful miniature environments, and voxel-style cover art.

  • Spaces to explore

    Stage and environment studies: test height, density, negative space, repetition, and the view from inside a structure.

  • A series of related cities

    Collections of related worlds: use one palette with several seeds, then choose a camera view for each scene.

  • Scene presentation

    Choose viewpoints that show the layout, silhouette, and color of a build, creating images for a portfolio or visual presentation.

  • Shared interactive builds

    Publish a finished construction as an interactive 3D scene, giving viewers a way to explore the space you created.

Project ideas

  • A stepped monument uses contrasting shapes and painted faces to create a bold sculptural silhouette.

  • A family of miniature skylines shares one palette while varying the height and density of each city.

What sets it apart

  • Create a scene out of blocks you can place, erase, shape, and paint. Build a miniature world, a skyline, a room, or a sculpture with control over its construction.

  • Start from a generated structure when you want a foundation, then edit it as your own build. Publish the finished scene so other people can explore it in 3D.

Supporting capabilities

  • Generated structures remain editable blocks, so a starting world can become a hand-finished scene.

Why use Block Builder?

  • Open Block Builder when this style of making or play feels closest to what you want.

  • It connects with the wider Panospace creative workflow, so results can keep evolving across compatible apps.

Inputs and exports

Supported inputs

  • Image sources

  • Direct block construction

Available outputs

  • Current-view PNG

  • Interactive 3D posts

Continue your creative workflow

Open Block Builder